SoundChannel and other bug?


hi.

 

i' ve problem sound or soundchannel classes.
my project "vector drum" , action mouse_over play mp3 embbeded in swf.

 

i have 9 soundchannels , 9 sounds classes, 1 each part of drum.

 

the  action works but, when pass mouse on drum for  many times(or during long time), sounds stop moment (delay),  , never play. wait seconds , work normaly.

 

there bug in sound or soundchannel class? how fix it?

 

url project:
http://www.andredangelo.com/nnew/drum.swf

 

*ps. turn on sound system.

 

the code simple.

//canalname = soundchannel class , mp3name = sound class.

 

        private function som(pad:movieclip)
        {
            if(pad == mccaixa){
                canalcaixa = mp3caixa.play();

         
            }
            if(pad == mcbumbo){
                canalbumbo = mp3bumbo.play();
            }
            if(pad == mcchimbal){
                canalchimbal = mp3chimbal.play();
            }
            if(pad == mctom1){
                canaltom1 = mp3tom1.play();
            }
            if(pad == mctom2){
                canaltom2 = mp3tom2.play();
            }
            if(pad == mcpedalchimbal){
                canalchimbal = mp3chimbalfechado.play();
            }
            if(pad == mcataque){
                canalataque = mp3ataque.play();
            }
            if(pad == mcconducao){
                canalconducao = mp3conducao.play();
            }
            if(pad == mcsurdo){
                canalsurdo = mp3surdo.play();
            }
        }

 

thanks.

 

 



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