Symbols changing in IK Bones timeline :(
ok, have basic arm setup. upper arm, lower arm , hand symbol. bones attached, no problem. can create animation using bones , can change hand pose entering different frame# in property box. well.
but.....
when close file (making sure save) , reopen it. frame #'s attributed hand symbol revert frame 1. meaning have redo every hand pose again , again , again. more importantly when animation approved , send off, when client opens animation incomplete!
i'm using cs5 know what's happening or how/if can fixed? i'm in process of starting major project studio bones being used , issue making me crazy!
appreciate that's out there
cheers
chris
hello crikey,
my name quynh , work on flash team. can please email me .fla document? address qkhong@adobe.com.
thanks,
quynh
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