Bug with 3D animations


i noticed bug when trying animate movieclips in 3d space:

 

 

basically bug occurs when trying tween movie-clip in 3d space across z range greater 5000 or so, results in odd behavior (see end of movie above). strikes me odd, whole tweening rate messed when occurs, it's if program decides tween half of distance give it.

 

i know can workaround problem scaling object while it's moving, that's besides point. first thing tried in cs5 , took me less 5 minutes find. doubt i'm one.

 

=edit=

 

so seems exact value 5760. that's largest distance flash tween object in z direction. also, doesn't matter range is, example can go 0 5760 or 4000 9760, both work fine. means can work around problem creating 2 seperate tweens, shouldn't necessary, , bothersome considering how new tween system works, automatically tries add new keyframe current tween, limit still applies.

 

best,

-johannes

there limitations on in flash.  said, don't see same issue using actionscript z-tween objects.



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